PC Games Global Software Market
DFC Intelligence’s PC Gaming Market Report analyzes and quantifies the global market for PC game software. This report is part of the ongoing DFC Intelligence Global Video Gaming research program that provides comprehensive coverage of global video game revenues, trends, and forecasts. Issued annually, the PC Gaming Market Report report delivers analysis and forecasts of the market that companies rely upon for actionable intelligence and guidance that supports sound decision-making.n
Single User License Price (Includes report, Excel, and 1 hour call with analyst)
$4,995
The PC game market has exploded in recent years with global revenue approaching $40 billion. This diverse market includes major sub-segments and regional variations. Games like Fortnite and League of Legends attract tens of millions of users on a regular basis. Products like Roblox and Minecraft encourage consumers to build their own games. Increasingly consumers are playing across platforms as services like Microsoft’s Game Pass subscription service allow for play between PC and Xbox console systems.
The PC Games Global Software Market is a 200-page report that provides a deep dive analysis into the major players, trends, and opportunities in this dynamic global market. The report goes inside the numbers to examine issues like esports, indie game development, and the growing trend toward consumers building custom PCs.
In addition to detailed analysis, the report comes with a separate Excel file with historic numbers and the latest updated forecasts. Forecasts seperate out revenue and users not only by region but also by business model including pay-to-play, games as a service, free-to-play, and high-end versus low-end games.
Key Trends Discussed
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- PC Game Distribution
- Subscription-Based Games
- Social, Casual, and Browser Games
- eSports
- Indie Game Development
- Virtual Reality
- Free-to-Play Games
- High-End PC Games-as-a-Service (Battle Royale, MOBA, FPS)
- High-End PC Game Hardware and Accessories
- The emergence of Asia, MENA, Latin America, and other regional markets
Regional Forecasts Included
Region | Included |
---|---|
North America | Yes |
Western Europe | Yes |
Eastern Europe | Yes |
Latin America | Yes |
Asia | Yes |
MENA | Yes |
Worldwide Summary | Yes |
Company Profiles
For investors or those trying to understand the competitive landscape of the PC game space the report provides detailed profiles of 25 leading companies. This includes established players like Valve, Epic Games, Activision Blizzard, Tencent, Nexon and others, but also newcomers like Enad Global 7 and Embracer Group. In 2021, PC game provider Roblox had a record IPO of over $30 billion. Analysts are closely examining the market for the next big opportunity so DFC remains on top of it. Over 70 pages of the report are devoted to looking at the strategies and potential for leading players in the PC game space.
NOTE
- More granular data is available on request and can include forecasts by individual country, business model, game genre, and more.
- This report is included as part of our overall subscription program
- Purchase of this report can be credited to additional purchases within a six-month period.
UPDATES INCLUDED!
Forecasts in DFC Intelligence reports are “living forecasts.” In other words, our forecasts are always being adjusted based on the latest news, events, and product announcements. Anyone ordering this report will also receive all updates for the next three months. This ensures that you are not getting out-of-date data!