As part of its latest research into user-generated content (UGC), DFC has been interviewing gamers across the spectrum. Some of our most surprising findings have come from teenage girls. This [...]
When we had our first look at the Google Stadia streaming service at GDC in March 2019 we left uncertain. To us it was unimpressive, but we were told Google had more up its sleeve. Last week [...]
After the Game Developer’s Conference, DFC Intelligence wrote about how Google Stadia will face many challenges trying to make an impact in the gaming community. However, our most recent survey [...]
For a long time, the industry knew that major players were looking to get into the game market via streaming services. Google, of course, was one of the largest such players. At the Game [...]
The new DFC report, The Business of Video Games, looks at the gap between games as a service and traditional pay-to-play games. As we discussed last week, these are two very different segments [...]