Analysis: Gaikai Explained

JULY 20, 2010 • Since the March 2009 GDC announcement of the new OnLive service there has been a great deal of talk about what the potential is for high performance cloud-based gaming services. [...]

OnLive Pre-Order Pitch

MAY 30, 2010 • The OnLive streaming game service had offered early adopters three months of free service if they signed up before the June 17 launch. That offer was changed for the first 25,000 [...]