JUNE 10, 2010 • As a variation on Daily Reach, we can look at Audience Share to gain a directional perspective on the total overall usage of various games relative to one another. Each day [...]
JUNE 5, 2010 • The game industry is becoming increasingly reliant on releasing Downloadable Content (DLC) to generate additional revenue and extend a product’s momentum well beyond launch. [...]
JUNE 5, 2010 • In 2009, DFC Intelligence issued two major reports that compared major products in two completely different genres, music games and soccer titles. This analysis allowed us to look [...]
APRIL 29, 2010 • Playdom is a developer and publisher of what is commonly referred to as social games, but more accurately described as games delivered via social networks. What sets Playdom [...]
MARCH 26, 2010 • At the VCON event during the 2010 Game Developer’s conference, DFC Intelligence analyst David Cole gave a presentation entitled “Eating An Elephant One Bite at a Time: How buying [...]