Electronic Arts and Activision Blizzard Focus on Games As A Service

The new DFC report, The Business of Video Games, looks at the gap between games as a service and traditional pay-to-play games.  As we discussed last week, these are two very different segments [...]

Video Game Industry Segments: Games as a Service versus Traditional Games

The recent DFC report The Business of Video Games breaks the game industry into multiple segments. At a high level the biggest distinction is between traditional pay-to-play games and games as a [...]

Analysis: AAA Video Games for Late 2018

Last week we looked at the strong video game lineup for the first half of 2018.  Of course, most of the big sales occur in the second half, and more specifically the fourth quarter.  With strong [...]