Razer’s Min-Liang Tan
MAY 20, 2009 • The game peripherals business has seen serious ups and downs during the last decade. What started as a modest secondary market for joysticks, gamepads and steering wheels quickly ballooned into a huge business. The transition tracked with the rise of electronic games as a profitable industry during the mid-1990s.
As games became mainstream entertainment, there soon was demand for specialized input devices like h.....