Global Cloud Games by Platform 2023-2027 $ (millions)
Cloud game revenue will run across all platforms; however, it will be especially strong for mobile platforms, where events, social networks, and powerful online connections allow for the creation of new community-based products and services.
New and more powerful mobile devices will allow for streaming of powerful PC and console game titles as cross-platform play increases
CSP infrastructure developments within networks and edge data centers will help drive growth as well
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Worldwide Video Game Console Shipments and Installed Base 2023-2027 Units (millions)
The active installed base of the Switch is expected to decline significantly, Nintendo is expected to launch a new system in 2024.
PlayStation 5 and Xbox will contine for next two years then face upgrade challenges
There are likely to be new console systems launched in 2026. Scenarios that account for release of hypothetical systems in 2026+ show greater industry growth than presented here
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Worldwide Console Software Revenue 2023-2027 $ (millions)
Console game revenue only accounts for current systems and a new console expected from Nintendo in 2024. By 2026 DFC projects annual declines in shipments of current XBox and Playstation generation
Major titles are still expected to have a packaged release, even though the majority of sales are digital. Digital only refers to games with no physical release.
Multi-game subscription services may see some growth bundling individual game subscription services into a package
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Global Mobile Cloud Games Revenues 2023-2027 $(millions)
The mobile game business is driven by add-on content with limited full game purchases
A significant portion of mobile subscription revenue is expected to come from crossover PC and console products
Expected improvements in CSP networks and data centers will improve user experience and ability to play
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