Better DIY With IndieDevKit

OCT. 1, 2015 • The arrival of smartphone app stores and crowd-funding options for raising capital have given independent developers a wealth of options to develop and publish content on their own during the last eight years. Yet acquiring and servicing consumers is a critical competency that cannot be taken lightly. Observing the laments of developers who fell short of their aspirations after finishing their games, last August Leonie Manshanden and Tim Ponting .....

Venture Capital, Mitch Lasky & Outpost

SEPT. 3, 2015 • Outpost Games, Inc. secured $6.2 million in funding from Benchmark back in July. The startup has plans to release PC games that incorporate a built-in platform for users to broadcast their in-game exploits to the web. Leading Benchmark’s investment was games industry veteran Mitch Lasky. The former publisher executive has been a partner in the Redwood City-based venture capital firm since 2007 and was instrumental in previously backing both.....

Tapjoy Touts Analytics

AUG. 3, 2015 • Tapjoy, Inc. has been making some noise of late regarding their monetization SDK as the premium option for freemium mobile developers. The privately funded firm has been strong since 2007 in regards to its mobile advertising network that fed in-game ads to iOS and Android devices. But a year ago, Tapjoy acquired an analytics firm based in South Korea, 5Rocks, which opened up a whole new line of business for the company. .....

Disruptor Beam Looks to be Master of Licensed IP

JULY 22, 2015 • During the last 20 years licensed brands have gotten a bad name with gamers going far back to gems such as Judge Dredd and Star Wars: Masters of Teräs Käsi. Which makes the success of Massachusetts-based Disruptor Beam, Inc. all the more novel. This is a social game developer built up around the concept of leveraging major licensed brands well. Launched in 2010, the studio aimed high and secured the Game of T.....

Engaging With deltaDNA

JUNE 15, 2015 • While premium mobile games are still a successful model, the content usually played on smartphones is free-to-play. Not only do freemium titles incur the same high discovery costs as their premium brethren, but higher operating and support costs, as well. That has led to a surge of analytics firms who have stepped up to assist freemium developers learn more about how players interact with their games, and equipped with that better understanding, .....
David Cole on Waskul TV

David Cole on Waskul TV

JUNE. 3, 2015 • During the Game Developers Conference in March DFC Intelligence founder and CEO David Cole was interviewed by Steve Waskul. The video of the interview is now available on Waskul.tv. Cole discussed major trends in the game industry and how the emergence of the digital consumer will spark tremendous grow.....

Paradox Interactive Focuses on Grand Strategy Games

APRIL 14, 2015 • Many major game publishers have withdrawn from genres that used to be staples for the PC platform – the kinds of deep strategy and RPG titles that once defined computer games. It was not a factor of these titles not selling but how much money was available to be made in publishing them compared to a Call of Duty or Grand Theft Auto installment.  Paradox Interactive is one company that has doubled down on complex strategy games. .....

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