Latest Individual Reports
The State of the Brain Fitness Software Market (05/05/2009)
The State of the Brain Fitness Software Market from SharpBrains Inc is the first report to look at this emerging segment. (more…)
The Subscription Based MMOG Market (04/02/2009)
The Subscription Based MMOG Market is a 190 page report focused on high-end games that charge a subscription for online play (more…)
DFC Intelligence Custom Research Services (03/22/2009)
DFC Intelligence offers detailed research services that can be customized to a client’s needs (more…)
MMOG User Survey (03/22/2009)
This exclusive survey of over 50,000 MMOG users around the world has detailed breakout of both software and hardware systems (more…)
First-Person Shooter Survey (03/22/2009)
This exclusive survey of over 200,000 FPS users around the world has detailed breakout of both software and hardware systems (more…)
Virtual Property and Real Money Trade: A Business and Legal Survey (03/22/2009)
Virtual Property and Real Money Trade: A Business and Legal Survey is a 56 page report looking at issues of users trading items of value for real money (more…)
Worldwide Market Forecasts for the Video Game and Interactive Entertainment Industry (06/27/2008)
This series of reports provides detailed worldwide five year forecasts for the video game market and includes one year of updates and new forecasts. (more…)
Online Game Market Forecasts (06/26/2008)
The Online Game Market Forecast is 170 pages with over 100 charts and tables, (more…)
Video Game Genre Forecasting (06/26/2008)
The Video Game Genre Forecasting report includes an 87 page report and Excel spreadsheets that allow for complete analysis. (more…)
The Market for Portable Video Games (06/25/2008)
This 185 page report provides a complete over of the portable game market and Excel spreadsheets with five year forecasts (more…)
Media Companies in the Video Game and Interactive Entertainment Industry (01/22/2008)
This report looks at the history and current strategies of large media companies investing in the video game and interactive entertainment space. (more…)
DFC Dossier (11/29/2007)
The DFC Dossier is published ten times a year and provides subscribers with regular updates and analysis of the latest market trends. (more…)
MMOG Subscription Business Models (11/01/2007)
This 70-page report focuses on the high-end online game subscription model where users pay $10 to $15 a month. This model has proven to be a leading revenue driver for some high-profile games that can have lifetime revenues in the hundreds of millions of dollars.
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Online Game Market (08/01/2007)
The Online Game Market includes an 800 page report with over 240 charts and tables, plus a PowerPoint summary and a 170 page June 2008 update. (more…)
Market Leaders in the Video Game and Interactive Entertainment Industry (04/01/2007)
750+ pages, includes all companies and one year of updates. Published between March 2005 and September 2007 (more…)
Issues in the Mobile Game Market (03/30/2007)
This March 2007 report consists of a roundtable discussion with leading players and visionaries in the mobile game space. (more…)
The Business of Computer and Video Games (03/01/2007)
This series of reports includes a detailed 500+ page industry report plus updates and historical sales figures . (more…)
The Game Market in China (09/01/2005)
This 350 pages report looks at one of the fastest growing game markets in the world (more…)

